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Week 2026-W33 — Gabriel Li

Compared local folder (upgrade/ue-5.8, uncommitted) against GitHub origin/main at b8c7196. No commits on this branch yet — this is the whole delta that will land if you add everything and merge.

2026-08-13 — UE 5.8, Unreal MCP on 6388, invisible agent harness

  • What changed: Pinned the project to Unreal 5.8 so the editor can run Unreal MCP. Team Unreal MCP port is 6388 (not 8000). Shipped the Rephrased MCP toolkit under tools/rephrased-mcp/. Engineers talk normally; agents call MCP. Deleted the old named-skill files. Stopped tracking generated .sln / DDC / Obsidian window layout.
  • Compile / PIE: You still need Development Editor | Win64 in VS 2026 and PIE on Rune Showcase before merge. convention_check clean; request_review passed.
  • Follow-ups: Teammates install Epic 5.8, VS 2026 with MSVC 14.50 (not 14.51), uv tool install tools/rephrased-mcp, /onboard. Optional Unreal MCP after the editor is open.

Engine / C++

  • Rephrased_Demo.uprojectEngineAssociation 5.8; enable Unreal MCP plugins (ModelContextProtocol, EditorToolset, AllToolsets)
  • .vsconfig — MSVC 14.50.18.0 + ATL
  • Source/Rephrased_Demo.Target.cs, Source/Rephrased_DemoEditor.Target.csBuildSettingsVersion.V7
  • ExpandingRingActor.cpp, FireComponent.cpp#include "Engine/OverlapResult.h" (5.8 incomplete type)
  • [OpenAfterPull]Build_Project.bat — locate UE 5.8

MCP / agent harness

  • New tools/rephrased-mcp/ (tasks, wiki, convention_check, request_review, devlog, onboarding)
  • .cursor/mcp.json + .claude/mcp.jsonrephrased + unreal-mcp at http://127.0.0.1:6388/mcp
  • .cursor/commands//onboard, /review, /devlog (agents; not first-day docs)
  • AGENTS.md / CLAUDE.md — 5.8 + MCP must-call table; Unreal MCP port 6388
  • Config/DefaultEditorPerProjectUserSettings.ini — MCP auto-start, port 6388
  • scripts/git-hooks/pre-commit + hook install path via core.hooksPath
  • Deleted .agents/skills/** and .claude/skills/** (named skills). Deleted old .claude/commands/onboarding.md

Docs (living pages only)

  • TDD, FirstDay, DeveloperSetup, Building Unreal / Building Rephrased, Engineer onboarding, Git / self-review, Setup IDE pages, glossary, Risks, ProjectLayout — 5.8 / VS 2026 / MCP, no skill-name checklists
  • New Setup pages: wiki/AI/MCP-Setup.md, wiki/AI/UnrealMCP.md
  • Lead-only (not on MkDocs first-day nav): AgentArchitecture.md, AccretionEngine.md
  • mkdocs.yml — MCP Setup, Unreal MCP, this weekly log

Git hygiene

  • .gitignore*.slnx, Backup/, DDC/sln already ignored; Obsidian workspace.json / workspace-mobile.json (UI layout only); .claude/settings.local.json; root .mcp.json
  • Stop tracking Rephrased_Demo.sln, Backup/Rephrased_Demo.sln, DDC VT chunks, Obsidian workspace, Claude settings.local.json
  • .gitattributes — Git hooks stay LF on Windows

Wiki / files not rewritten

  • Historical wiki/Audits/**, review/**, old DEVLOG.md entries that mention 5.6 — left as dated records
  • Wiki Markdown under wiki/ is not gitignored